The first time you kill each raid boss in a week, you’ll receive access to the boss chest, which contains the boss’s loot. This chest can only be earned the first time you kill the boss each week and will award experience, gold, rare and exotic items, and a chance at ascended gear and unique boss rewards. The first time you kill each boss in a week, you’ll receive 2 gold and a Compendium of Knowledge. The Compendium of Knowledge awards a large amount of experience toward your currently equipped Mastery and is automatically consumed when you pick it up. That means that killing each boss in the most recent raid wing will award 4 gold and 2 Compendiums of Knowledge. While not present at the release of raids, we’ll also be adding new guild decorations that can be built to showcase your guild’s raiding accomplishments.
In addition to the weekly boss chest, a new map currency called magnetite shards is awarded for playing content in the raid. After unlocking the use of ley rifts through the Rift Traveler Mastery, one can find the vendor that seeks magnetite shards within Spirit Vale. This currency is not intended as a primary way to obtain the boss rewards, but it is intended to provide a means for people unlucky with drops to be able to work toward getting a specific reward that they desire.
The journey to building legendary armor is unlocked for your account as soon as you kill a raid boss. Once completed, it will award a set of ascended precursor armor and unlock the next stages of the journey. Faction Provisioners are looking for help in crafting gear to help survive in the jungle, and by helping them out, you can earn a Gift of Craftsmanship along with a variety of other rewards that they offer in return for your aid. More Information: http://drms.guildlaunch.com/forums/posting.php?mode=newtopic&topictype=2&f=1935287&gid=279736