Since the day we began work on Guild Wars 2, we had a single dream guiding us: to allow the player to jump over small fences. But if we had to pick a close second, it was to add chairs and maybe let players sit in them. In that distant past, the technology wasn't ready for our vision—when GW2 released, the land of Tyria had chairs, and it had sitting, but players were unable to gracefully combine the two. Over time, stopgaps were implemented, like sitting as a chair and riding mounts (referred to in the engine code as "nonstationary chairs"), but the dream of a complete chair experience remained in the realm of speculative science fiction.
Until now! We're overjoyed to announce that, for the second time in Guild Wars history, players can sit in chairs across the continent. While we're at it, we don't want to hear anyone griping about the exact chair counts per map. If we see posts tomorrow like "I counted every chair in Hoelbrak and ArenaNet was off by one, gg," it's going to send us into a deep depression.