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re: 2/22 Skills Patch Summary

Summary of skill changes for each profession, click the read more link below for additional information:
In this update, we’ve reduced quite a few recharges for many weapon and utility skills that felt too high in light of previous reductions to cooldown traits. 
Improve trait synergy, weapon usefulness, and kit purity of purpose. Both power and condition builds will be affected in this round of changes, with a focus on PvE group viability. Notable to this, the trait Pinpoint Distribution now grants a unique condition-damage bonus to allies around the engineer. The Flamethrower utility kit is now focused on burning and keeping that condition on your enemies.
Improvements to underused base skills have been the general focus for the guardian in this patch.  Guardian GS has been improved.
Time Warp is one of the select skills and traits in this update, which is being changed to affect ten targets. Also in this update, we are implementing initial attacks on several phantasm skills, allowing the mesmer to deliver a primary attack in addition to the summon in order to provide a bit more constant pressure on your targets.
Improve the reaper’s greatsword weapon in all game modes, without blowing its power out in the ones where it was already good. In addition, we’ve also been looking to improve a few baseline utility abilities.
We are reducing Grace of the Land’s damage bonus and reworking it so that it’s compatible with all Celestial Avatar abilities and affects ten allies around the druid. We hope this improves the value of a single druid in large-group scenarios. Many pet attacks have had usability and movement enhancements in an effort to improve general damage against moving targets. The greatsword has had a couple of improvements for better damage and pet synergy. Finally, a few underused (and even some meta) utility skills have undergone general quality-of-life improvements.
In addition to bug fixes and quality-of-life changes, we’ve been looking to improve the support role for the revenant. Alacrity will now be available through the Salvation specialization line, allowing Ventari’s Tablet to project it at a constant rate. We’re excited to see it in play! Mace improvements.
We’ll be looking to reduce endurance from a few different areas to target survivability through evasion but also compensate for it a bit with extra utility and condition removals.WarriorWith the unique enhancements from each banner increasing to ten. After that, we’ve mostly focused on improving weapon and utility effectiveness, with some significant increases to underutilized areas.
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