A lot of team members contributed feedback, and we spent months designing, implementing, playtesting, and iterating to bring Essence Manipulation to life. Essence Manipulation is divided into three separate Mastery tracks: Vigilance, Resilience, and Valor. Each is strong against another:
- Vigilance is strong against Resilience.
- Resilience is strong against Valor.
- Valor is strong against Vigilance.
Different types of enemies on the map embody these essences, and share their weaknesses:
- Svanir embody the essence of Vigilance.
- Fallen embody the essence of Resilience.
- Aberrant embody the essence of Valor.
Read More:
https://www.guildwars2.com/en/news/developing-essence-manipulation/